http://cygnus.maplestory.nexon.com/MapleStory/Page/Gnx.aspx?URL=Cygnus/Multimedia/Movie01

官方解除99999上限






暫時職業頂封等級系120

NPC


시그너스

天鵝座王后




신수

神龍

나인하트

九心

 
미하일

米哈伊爾



오즈

澳姿


이리나

伊琳

 
이카르트

井斯圖加特



 
호크아이

鷹眼




프란시스

弗朗西斯



Mob


인형사

弗朗西斯

級別: 35
血量: 20000
魔法: 120
物理攻擊: 130
物理防禦: 50
魔法攻擊: 120
魔法防禦: 60
自動Aggro : 1
防禦: 10
速度: -30
kB: 2000年
Boss: 1

技巧:血量/魔法再生,心理/誘惑,封印


技能為自動獲得 , 吾洗用技能書增加

Skill icons changed

精靈的祝福



















圖片來源 : spadow.wordpress.com、Southperry、Extractor、insoya及ayumilove

Soul Master ( 光之戰士/靈魂戰士 )


'Soul Master', based on the existing champion as the champion and boasts a powerful
offense and strength, not a warrior, but they only use the test geommaneul soul with
the spirit of light to put the sword to be used.




Soul Warrior魂騎士

First Job - 소울마스터의 기본一轉-基本靈魂操控


火之精靈

Second Job - 소울마스터의 길二轉_靈魂主人之路


파이널 어택 - Final Attack最後的攻擊
Description: 일정 확률로 공격 스킬이 사용된 후 연속 공격이 발동된다. 다만 반드시 한 손 검, 혹은 두 손 검을 들었을 경우에만 발동된다. 필요 스킬 : 소드 마스터리 3레벨 이상.
Max Level: 30

Level 01: MP - 12 / 2% Probability / 105% Damage / 155 seconds
Level 02: MP - 12 / 4% Probability / 110% Damage / 160 seconds
Level 03: MP - 12 / 6% Probability / 115% Damage / 165 seconds
Level 04: MP - 12 / 8% Probability / 120% Damage / 170 seconds
Level 05: MP - 12 / 10% Probability / 125% Damage / 175 seconds
Level 06: MP - 12 / 12% Probability / 130% Damage / 180 seconds
Level 07: MP - 12 / 14% Probability / 135% Damage / 185 seconds
Level 08: MP - 12 / 16% Probability / 140% Damage / 190 seconds
Level 09: MP - 12 / 18% Probability / 145% Damage / 195 seconds
Level 10: MP - 12 / 20% Probability / 150% Damage / 200 seconds
Level 11: MP - 24 / 22% Probability / 155% Damage / 205 seconds
Level 12: MP - 24 / 24% Probability / 160% Damage / 210 seconds
Level 13: MP - 24 / 26% Probability / 165% Damage / 215 seconds
Level 14: MP - 24 / 28% Probability / 170% Damage / 220 seconds
Level 15: MP - 24 / 30% Probability / 175% Damage / 225 seconds
Level 16: MP - 24 / 32% Probability / 180% Damage / 230 seconds
Level 17: MP - 24 / 34% Probability / 185% Damage / 235 seconds
Level 18: MP - 24 / 36% Probability / 190% Damage / 240 seconds
Level 19: MP - 24 / 38% Probability / 195% Damage / 245 seconds
Level 20: MP - 24 / 40% Probability / 200% Damage / 250 seconds
Level 21: MP - 36 / 42% Probability / 205% Damage / 255 seconds
Level 22: MP - 36 / 44% Probability / 210% Damage / 260 seconds
Level 23: MP - 36 / 46% Probability / 215% Damage / 265 seconds
Level 24: MP - 36 / 48% Probability / 220% Damage / 270 seconds
Level 25: MP - 36 / 50% Probability / 225% Damage / 275 seconds
Level 26: MP - 36 / 52% Probability / 230% Damage / 280 seconds
Level 27: MP - 36 / 54% Probability / 235% Damage / 285 seconds
Level 28: MP - 36 / 56% Probability / 240% Damage / 290 seconds
Level 29: MP - 36 / 58% Probability / 245% Damage / 295 seconds
Level 30: MP - 36 / 60% Probability / 250% Damage / 300 seconds

-> 소울 블레이드 - Soul Blade ( 靈魂旋風波 )
Description: 눈에 보이지 않는 소울을 형상화시켜 적에게 날린다.
Max Level: 30

Level 01: MP - 15 / 135% Damage / 3 Enemies / 350 range
Level 02: MP - 15 / 140% Damage / 3 Enemies / 350 range
Level 03: MP - 15 / 145% Damage / 3 Enemies / 350 range
Level 04: MP - 15 / 150% Damage / 3 Enemies / 350 range
Level 05: MP - 15 / 155% Damage / 3 Enemies / 350 range
Level 06: MP - 15 / 160% Damage / 3 Enemies / 350 range
Level 07: MP - 15 / 165% Damage / 3 Enemies / 350 range
Level 08: MP - 15 / 170% Damage / 3 Enemies / 350 range
Level 09: MP - 15 / 175% Damage / 3 Enemies / 350 range
Level 10: MP - 15 / 180% Damage / 3 Enemies / 350 range
Level 11: MP - 20 / 155% Damage / 4 Enemies / 350 range
Level 12: MP - 20 / 160% Damage / 4 Enemies / 350 range
Level 13: MP - 20 / 165% Damage / 4 Enemies / 350 range
Level 14: MP - 20 / 170% Damage / 4 Enemies / 350 range
Level 15: MP - 20 / 175% Damage / 4 Enemies / 350 range
Level 16: MP - 20 / 180% Damage / 4 Enemies / 350 range
Level 17: MP - 20 / 185% Damage / 4 Enemies / 350 range
Level 18: MP - 20 / 190% Damage / 4 Enemies / 350 range
Level 19: MP - 20 / 195% Damage / 4 Enemies / 350 range
Level 20: MP - 20 / 200% Damage / 4 Enemies / 350 range
Level 21: MP - 25 / 175% Damage / 5 Enemies / 350 range
Level 22: MP - 25 / 180% Damage / 5 Enemies / 350 range
Level 23: MP - 25 / 185% Damage / 5 Enemies / 350 range
Level 24: MP - 25 / 190% Damage / 5 Enemies / 350 range
Level 25: MP - 25 / 195% Damage / 5 Enemies / 350 range
Level 26: MP - 25 / 200% Damage / 5 Enemies / 350 range
Level 27: MP - 25 / 205% Damage / 5 Enemies / 350 range
Level 28: MP - 25 / 210% Damage / 5 Enemies / 350 range
Level 29: MP - 25 / 215% Damage / 5 Enemies / 350 range
Level 30: MP - 25 / 220% Damage / 5 Enemies / 350 range

UPDATA:
Level 30: MP - 25 / 180% Damage / 5 Enemies / 350 range

Ball



소울 러너 - Soul Runner速度加快
Description: 소울의 힘을 받아 순간적으로 빠르게 이동한다.
Fiel's Note: For every level, it also states "일정 거리 이동". Sounds similar to Teleport?
Max Level: 10

Level 01: MP - 60
Level 02: MP - 55
Level 03: MP - 50
Level 04: MP - 45
Level 05: MP - 40
Level 06: MP - 35
Level 07: MP - 30
Level 08: MP - 25
Level 09: MP - 20
Level 10: MP - 15

Third Job - 소울마스터의 모든 것三轉-控制每個人的靈魂

Skill list - Improving MP Recovery, Combo Attack (Stronger), Panic (nerfed), Coma (nerfed), Brandish (slight nerf), Advanced Combo (nerfed), Soul Blow, Soul Charge

It's strange how Combo Attack works with this job. The damage percentages for Combo Attack and Adv. Combo are swapped. So Combo Attack says the damage goes up to 200% for the first five orbs, then up to 120% for the last five. This is the exact opposite of how Crusaders and Heroes operate. Furthermore, Combo Attack and Adv. Combo attack are only 20 levels each.

Combo Attack鬥氣
Description: 콤보를 쌓을 수 있는 상태가 되며 공격할 때마다 콤보카운터가 올라가 피니쉬어택을 사용할 수 있다. 콤보카운터의 최대는 5이며 데미지는 콤보 카운터가 3일때가 기준이다.
Max Level: 20

Level 01: MP - 25 / 105% Damage / 120 Seconds / 3 orbs
Level 02: MP - 25 / 110% Damage / 120 Seconds / 3 orbs
Level 03: MP - 25 / 115% Damage / 120 Seconds / 3 orbs
Level 04: MP - 25 / 120% Damage / 120 Seconds / 3 orbs
Level 05: MP - 25 / 125% Damage / 140 Seconds / 3 orbs
Level 06: MP - 25 / 130% Damage / 140 Seconds / 3 orbs
Level 07: MP - 25 / 135% Damage / 140 Seconds / 3 orbs
Level 08: MP - 25 / 140% Damage / 140 Seconds / 4 orbs
Level 09: MP - 25 / 145% Damage / 160 Seconds / 4 orbs
Level 10: MP - 25 / 150% Damage / 160 Seconds / 4 orbs
Level 11: MP - 35 / 155% Damage / 160 Seconds / 4 orbs
Level 12: MP - 35 / 160% Damage / 160 Seconds / 4 orbs
Level 13: MP - 35 / 165% Damage / 180 Seconds / 4 orbs
Level 14: MP - 35 / 170% Damage / 180 Seconds / 4 orbs
Level 15: MP - 35 / 175% Damage / 180 Seconds / 5 orbs
Level 16: MP - 35 / 180% Damage / 180 Seconds / 5 orbs
Level 17: MP - 35 / 185% Damage / 200 Seconds / 5 orbs
Level 18: MP - 35 / 190% Damage / 200 Seconds / 5 orbs
Level 19: MP - 35 / 195% Damage / 200 Seconds / 5 orbs
Level 20: MP - 35 / 200% Damage / 200 Seconds / 5 orbs

Adv. Combo增強.鬥氣
Description: 최대 콤보 카운터 수가 10으로 증가하고 일정 확률로 콤보 카운트가 2개씩 충전된다. 콤보 어택을 마스터해야만 스킬을 올릴 수 있다.
Pre-req: Combo Attack level 20
Max Level: 20

Level 01: Damage 101% / 11% Probability for 2 orbs / 6 orbs
Level 02: Damage 102% / 12% Probability for 2 orbs / 6 orbs
Level 03: Damage 103% / 13% Probability for 2 orbs / 6 orbs
Level 04: Damage 104% / 14% Probability for 2 orbs / 6 orbs
Level 05: Damage 105% / 15% Probability for 2 orbs / 7 orbs
Level 06: Damage 106% / 16% Probability for 2 orbs / 7 orbs
Level 07: Damage 107% / 17% Probability for 2 orbs / 7 orbs
Level 08: Damage 108% / 18% Probability for 2 orbs / 7 orbs
Level 09: Damage 109% / 19% Probability for 2 orbs / 8 orbs
Level 10: Damage 110% / 20% Probability for 2 orbs / 8 orbs
Level 11: Damage 111% / 21% Probability for 2 orbs / 8 orbs
Level 12: Damage 112% / 22% Probability for 2 orbs / 8 orbs
Level 13: Damage 113% / 23% Probability for 2 orbs / 9 orbs
Level 14: Damage 114% / 24% Probability for 2 orbs / 9 orbs
Level 15: Damage 115% / 25% Probability for 2 orbs / 9 orbs
Level 16: Damage 116% / 26% Probability for 2 orbs / 9 orbs
Level 17: Damage 117% / 27% Probability for 2 orbs / 10 orbs
Level 18: Damage 118% / 28% Probability for 2 orbs / 10 orbs
Level 19: Damage 119% / 29% Probability for 2 orbs / 10 orbs
Level 20: Damage 120% / 30% Probability for 2 orbs / 10 orbs

Panic威脅
Description: 적 하나에게 공격을 가한다. 다만 검을 장비하고 있고 콤보카운터가 올라간 상태에서만 사용이 가능하다.
Pre-req: Combo Attack level 1
Max Level: 20

Level 01: MP - 10 / 150% Damage
Level 02: MP - 10 / 171% Damage
Level 03: MP - 10 / 184% Damage
Level 04: MP - 10 / 194% Damage
Level 05: MP - 10 / 203% Damage
Level 06: MP - 10 / 212% Damage
Level 07: MP - 10 / 220% Damage
Level 08: MP - 10 / 228% Damage
Level 09: MP - 10 / 235% Damage
Level 10: MP - 10 / 242% Damage
Level 11: MP - 17 / 248% Damage
Level 12: MP - 17 / 255% Damage
Level 13: MP - 17 / 261% Damage
Level 14: MP - 17 / 267% Damage
Level 15: MP - 17 / 273% Damage
Level 16: MP - 17 / 279% Damage
Level 17: MP - 17 / 285% Damage
Level 18: MP - 17 / 290% Damage
Level 19: MP - 17 / 296% Damage
Level 20: MP - 17 / 301% Damage

Coma昏迷
Description: 주변의 적에게 기절상태 공격을 가한다. 다만 검을 장비하고 있고 콤보카운터가 올라간 상태에서만 사용이 가능하다.
Pre-req: Combo Attack level 1
Max Level: 20

Level 01: MP - 12 / HP - 15 / 84% Damage / 32% Probability to Stun for 2 seconds / 130 range
Level 02: MP - 12 / HP - 15 / 88% Damage / 34% Probability to Stun for 2 seconds / 130 range
Level 03: MP - 12 / HP - 15 / 92% Damage / 36% Probability to Stun for 2 seconds / 130 range
Level 04: MP - 12 / HP - 15 / 96% Damage / 38% Probability to Stun for 2 seconds / 130 range
Level 05: MP - 12 / HP - 15 / 100% Damage / 40% Probability to Stun for 2 seconds / 130 range
Level 06: MP - 12 / HP - 15 / 104% Damage / 42% Probability to Stun for 2 seconds / 130 range
Level 07: MP - 12 / HP - 15 / 108% Damage / 44% Probability to Stun for 2 seconds / 130 range
Level 08: MP - 12 / HP - 15 / 112% Damage / 46% Probability to Stun for 2 seconds / 130 range
Level 09: MP - 12 / HP - 15 / 116% Damage / 48% Probability to Stun for 2 seconds / 130 range
Level 10: MP - 12 / HP - 15 / 120% Damage / 50% Probability to Stun for 2 seconds / 130 range
Level 11: MP - 19 / HP - 20 / 124% Damage / 52% Probability to Stun for 3 seconds / 140 range
Level 12: MP - 19 / HP - 20 / 128% Damage / 54% Probability to Stun for 3 seconds / 140 range
Level 13: MP - 19 / HP - 20 / 132% Damage / 56% Probability to Stun for 3 seconds / 140 range
Level 14: MP - 19 / HP - 20 / 136% Damage / 58% Probability to Stun for 3 seconds / 140 range
Level 15: MP - 19 / HP - 20 / 140% Damage / 60% Probability to Stun for 3 seconds / 140 range
Level 16: MP - 19 / HP - 20 / 144% Damage / 62% Probability to Stun for 3 seconds / 140 range
Level 17: MP - 19 / HP - 20 / 148% Damage / 64% Probability to Stun for 3 seconds / 140 range
Level 18: MP - 19 / HP - 20 / 152% Damage / 66% Probability to Stun for 3 seconds / 140 range
Level 19: MP - 19 / HP - 20 / 156% Damage / 68% Probability to Stun for 3 seconds / 140 range
Level 20: MP - 19 / HP - 20 / 160% Damage / 70% Probability to Stun for 3 seconds / 140 range

-> Brandish鼓動
Description: 눈 앞에 있는 적 여러명을 두번 공격한다.
Max Level: 30

Level 01: MP - 16 / 115% Damage / 1 Enemy
Level 02: MP - 16 / 120% Damage / 1 Enemy
Level 03: MP - 16 / 125% Damage / 1 Enemy
Level 04: MP - 16 / 130% Damage / 1 Enemy
Level 05: MP - 16 / 135% Damage / 1 Enemy
Level 06: MP - 16 / 140% Damage / 1 Enemy
Level 07: MP - 16 / 145% Damage / 1 Enemy
Level 08: MP - 16 / 150% Damage / 1 Enemy
Level 09: MP - 16 / 155% Damage / 1 Enemy
Level 10: MP - 16 / 160% Damage / 1 Enemy
Level 11: MP - 24 / 164% Damage / 2 Enemies
Level 12: MP - 24 / 168% Damage / 2 Enemies
Level 13: MP - 24 / 172% Damage / 2 Enemies
Level 14: MP - 24 / 176% Damage / 2 Enemies
Level 15: MP - 24 / 180% Damage / 2 Enemies
Level 16: MP - 24 / 184% Damage / 2 Enemies
Level 17: MP - 24 / 188% Damage / 2 Enemies
Level 18: MP - 24 / 192% Damage / 2 Enemies
Level 19: MP - 24 / 196% Damage / 2 Enemies
Level 20: MP - 24 / 200% Damage / 2 Enemies

소울 블로우 - Soul Blow靈魂攻擊
Description: 소울의 힘을 땅으로 스며들게 하여 다수의 적을 공격한다.
Fiel's Note: The attack range on this move is huge. lt.x-> -400, lt.y-> -160, rb.x-> 30, rb.y-> 30
Max Level: 30

Level 01: MP - 15 / 15% Damage / 3 Enemies
Level 02: MP - 15 / 17% Damage / 3 Enemies
Level 03: MP - 15 / 19% Damage / 3 Enemies
Level 04: MP - 15 / 21% Damage / 3 Enemies
Level 05: MP - 15 / 25% Damage / 3 Enemies
Level 06: MP - 15 / 27% Damage / 4 Enemies
Level 07: MP - 15 / 29% Damage / 4 Enemies
Level 08: MP - 15 / 31% Damage / 4 Enemies
Level 09: MP - 15 / 33% Damage / 4 Enemies
Level 10: MP - 15 / 35% Damage / 4 Enemies
Level 11: MP - 25 / 37% Damage / 5 Enemies
Level 12: MP - 25 / 39% Damage / 5 Enemies
Level 13: MP - 25 / 41% Damage / 5 Enemies
Level 14: MP - 25 / 43% Damage / 5 Enemies
Level 15: MP - 25 / 45% Damage / 5 Enemies
Level 16: MP - 25 / 47% Damage / 6 Enemies
Level 17: MP - 25 / 49% Damage / 6 Enemies
Level 18: MP - 25 / 51% Damage / 6 Enemies
Level 19: MP - 25 / 53% Damage / 6 Enemies
Level 20: MP - 25 / 55% Damage / 6 Enemies
Level 21: MP - 35 / 57% Damage / 7 Enemies
Level 22: MP - 35 / 59% Damage / 7 Enemies
Level 23: MP - 35 / 61% Damage / 7 Enemies
Level 24: MP - 35 / 63% Damage / 7 Enemies
Level 25: MP - 35 / 65% Damage / 7 Enemies
Level 26: MP - 35 / 67% Damage / 8 Enemies
Level 27: MP - 35 / 69% Damage / 8 Enemies
Level 28: MP - 35 / 71% Damage / 8 Enemies
Level 29: MP - 35 / 73% Damage / 8 Enemies
Level 30: MP - 35 / 75% Damage / 8 Enemies

Soul Charge has the same bonuses every level as Holy Charge, except Soul Charge is non-elemental.

Soul Charge







Flame Wizard ( 火之魔法師 )

'Flame wizard' high intelligence and the horsepower of fire among the most powerful
wizard with the spirit of fire, the magic of a wizard are used. Department of a wide
range of fire and fire magic, as well as to see a monster, a monster hit of the property,
they will be a bigger change.




- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -


First Job一轉




Flame火之精靈
Mastery Level: 10 | Type: Supportive
Level 1: MP - 11 / Basic attack 10/ W.DEF +10 / M.DEF +10 for 105 Seconds
Level 2: MP - 11 / Basic attack 11 / W.DEF +10 / M.DEF +10 for 110 Seconds
Level 3: MP - 12 / Basic attack 11 / W.DEF +10 / M.DEF +10 for 115 Seconds
Level 4: MP - 12 / Basic attack 12 / W.DEF +10 / M.DEF +10 for 120 Seconds
Level 5: MP - 13 / Basic attack 12 / W.DEF +10 / M.DEF +10 for 125 Seconds
Level 6: MP - 13 / Basic attack 13 / W.DEF +15 / M.DEF +15 for 130 Seconds
Level 7: MP - 14 / Basic attack 13 / W.DEF +15 / M.DEF +15 for 135 Seconds
Level 8: MP - 14 / Basic attack 14 / W.DEF +15 / M.DEF +15 for 140 Seconds
Level 9: MP - 15 / Basic attack 14 / W.DEF +15 / M.DEF +15 for 145 Seconds
Level 10: MP - 15 / Basic attack 15 / W.DEF +15 / M.DEF +15 for 150 Seconds
Level 11: MP - 16 / Basic attack 15 / W.DEF +20 / M.DEF +20 for 155 Seconds
Level 12: MP - 16 / Basic attack 16 / W.DEF +20 / M.DEF +20 for 160 Seconds
Level 13: MP - 17 / Basic attack 16 / W.DEF +20 / M.DEF +20 for 165 Seconds
Level 14: MP - 17 / Basic attack 17 / W.DEF +20 / M.DEF +20 for 170 Seconds
Level 15: MP - 18 / Basic attack 17 / W.DEF +20 / M.DEF +20 for 175 Seconds
Level 16: MP - 18 / Basic attack 18 / W.DEF +25 / M.DEF +25 for 180 Seconds
Level 17: MP - 19 / Basic attack 18 / W.DEF +25 / M.DEF +25 for 185 Seconds
Level 18: MP - 19 / Basic attack 19 / W.DEF +25 / M.DEF +25 for 190 Seconds
Level 19: MP - 20 / Basic attack 19 / W.DEF +25 / M.DEF +25 for 195 Seconds
Level 20: MP - 20 / Basic attack 20 / W.DEF +25 / M.DEF +25 for 200 Seconds
Magic Guard (buffed)魔心防禦(加強)
Mastery Level: 10 | Type: Supportive
Level 1: MP -6; Replace 8% of HP damage as MP for 150 seconds.
Level 2: MP -6; Replace 16% of HP damage as MP for 200 seconds.
Level 3: MP -8; Replace 24% of HP damage as MP for 250 seconds.
Level 4: MP -8; Replace 32% of HP damage as MP for 300 seconds.
Level 5: MP -10; Replace 40% of HP damage as MP for 350 seconds.
Level 6: MP -10; Replace 48% of HP damage as MP for 400 seconds.
Level 7: MP -12; Replace 56% of HP damage as MP for 450 seconds.
Level 8: MP -12; Replace 64% of HP damage as MP for 500 seconds.
Level 9: MP -14; Replace 72% of HP damage as MP for 550 seconds.
Level 10: MP -14; Replace 80% of HP damage as MP for 600 seconds.
Improving Max MP IncreaseMP擴增
Mastery Level: 10 | Type: Passive
Level 1: If Level UP, +2 more; if AP applied, +1 more on top on MaxMP
Level 2: If Level UP, +4 more; if AP applied, +2 more on top on MaxMP
Level 3: If Level UP, +6 more; if AP applied, +3 more on top on MaxMP
Level 4: If Level UP, +8 more; if AP applied, +4 more on top on MaxMP
Level 5: If Level UP, +10 more; if AP applied, +5 more on top on MaxMP
Level 6: If Level UP, +12 more; if AP applied, +6 more on top on MaxMP
Level 7: If Level UP, +14 more; if AP applied, +7 more on top on MaxMP
Level 8: If Level UP, +16 more; if AP applied, +8 more on top on MaxMP
Level 9: If Level UP, +18 more; if AP applied, +9 more on top on MaxMP
Level 10: If Level UP, +20 more; if AP applied, +10 more on top on MaxMP
Magic Claw魔力爪
Mastery Level: 20 | Type: Active
Level 1: MP -10 / Basic attack 11 x 2 Hit / Mastery 15%
Level 2: MP -10 / Basic attack 12 x 2 Hit / Mastery 15%
Level 3: MP -10 / Basic attack 13 x 2 Hit / Mastery 20%
Level 4: MP -10 / Basic attack 14 x 2 Hit / Mastery 20%
Level 5: MP -11 / Basic attack 16 x 2 Hit / Mastery 25%
Level 6: MP -11 / Basic attack 17 x 2 Hit / Mastery 25%
Level 7: MP -11 / Basic attack 18 x 2 Hit / Mastery 30%
Level 8: MP -12 / Basic attack 20 x 2 Hit / Mastery 30%
Level 9: MP -12 / Basic attack 21 x 2 Hit / Mastery 35%
Level 10: MP -13 / Basic attack 23 x 2 Hit / Mastery 35%
Level 11: MP -13 / Basic attack 24 x 2 Hit / Mastery 40%
Level 12: MP -14 / Basic attack 26 x 2 Hit / Mastery 40%
Level 13: MP -14 / Basic attack 27 x 2 Hit / Mastery 45%
Level 14: MP -15 / Basic attack 29 x 2 Hit / Mastery 45%
Level 15: MP -15 / Basic attack 30 x 2 Hit / Mastery 50%
Level 16: MP -16 / Basic attack 32 x 2 Hit / Mastery 50%
Level 17: MP -17 / Basic attack 34 x 2 Hit / Mastery 55%
Level 18: MP -18 / Basic attack 36 x 2 Hit / Mastery 55%
Level 19: MP -19 / Basic attack 38 x 2 Hit / Mastery 60%
Level 20: MP -20 / Basic attack 40 x 2 Hit / Mastery 60%
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Fire Wizard
The Flame Magician’s Fire Arrow is the same as the F/P’s Fire Arrow except the FM’s is limited to 20 levels.
Skill List - Meditation, Slow, Fire Arrow (weakened), Teleport, Magic Booster, MP Eater?, Heal (fire elemental, weakened)
Second Job
Flame Heal / Fire Pillar / Fire Heal火焰之石
Mastery Level: 20 | Type: Active | Elemental Attribute: Fire
Level 1: MP - 10 / Basic attack +22 / 6 Enemies / Recovery rate 15%
Level 2: MP - 10 / Basic attack +24 / 6 Enemies / Recovery rate 15%
Level 3: MP - 10 / Basic attack +26 / 6 Enemies / Recovery rate 20%
Level 4: MP - 10 / Basic attack +28 / 6 Enemies / Recovery rate 20%
Level 5: MP - 10 / Basic attack +30 / 6 Enemies / Recovery rate 25%
Level 6: MP - 20 / Basic attack +32 / 6 Enemies / Recovery rate 25%
Level 7: MP - 20 / Basic attack +34 / 6 Enemies / Recovery rate 30%
Level 8: MP - 20 / Basic attack +36 / 6 Enemies / Recovery rate 30%
Level 9: MP - 20 / Basic attack +38 / 6 Enemies / Recovery rate 35%
Level 10: MP - 20 / Basic attack +40 / 6 Enemies / Recovery rate 35%
Level 11: MP - 30 / Basic attack +42 / 6 Enemies / Recovery rate 40%
Level 12: MP - 30 / Basic attack +44 / 6 Enemies / Recovery rate 40%
Level 13: MP - 30 / Basic attack +46 / 6 Enemies / Recovery rate 45%
Level 14: MP - 30 / Basic attack +48 / 6 Enemies / Recovery rate 45%
Level 15: MP - 30 / Basic attack +50 / 6 Enemies / Recovery rate 50%
Level 16: MP - 40 / Basic attack +52 / 6 Enemies / Recovery rate 50%
Level 17: MP - 40 / Basic attack +54 / 6 Enemies / Recovery rate 55%
Level 18: MP - 40 / Basic attack +56 / 6 Enemies / Recovery rate 55%
Level 19: MP - 40 / Basic attack +58 / 6 Enemies / Recovery rate 60%
Level 20: MP - 40 / Basic attack +60 / 6 Enemies / Recovery rate 60%
Effect & Hit
Fiel’s Note: Hits 6 enemies at all level, just like the regular heal (*fire element). Limited to 20 levels.
According to my friend Howie, the heal only affects party member, not including yourself.


MP EaterMP吸收
Mastery Level: 20 | Type: Passive
MP Eater is ridiculously broken. I won’t even bother to post a skill tree.
It’s 20 levels maximum. For each level, +5% of your damage also restores your MP.
So this means at level 20, 100% of your damage is restored to MP.
There is no probability listed, so it’s an assumed 100% probability. How broken, right?
Magic Booster急速詠唱
Mastery Level: 20 | Type: Supportive
Level 1: HP -58 / MP -53 / Casting speed +1 / 10 Seconds
Level 2: HP -56 / MP -51 / Casting speed +1 / 20 Seconds
Level 3: HP -54 / MP -49 / Casting speed +1 / 30 Seconds
Level 4: HP -52 / MP -47 / Casting speed +1 / 40 Seconds
Level 5: HP -50 / MP -45 / Casting speed +1 / 50 Seconds
Level 6: HP -48 / MP -43 / Casting speed +1 / 60 Seconds
Level 7: HP -46 / MP -41 / Casting speed +1 / 70 Seconds
Level 8: HP -44 / MP -39 / Casting speed +1 / 80 Seconds
Level 9: HP -42 / MP -37 / Casting speed +1 / 90 Seconds
Level 10: HP -40 / MP -35 / Casting speed +1 / 100 Seconds
Level 11: HP -39 / MP -34 / Casting speed +2 / 110 Seconds
Level 12: HP -38 / MP -33 / Casting speed +2 / 120 Seconds
Level 13: HP -37 / MP -32 / Casting speed +2 / 130 Seconds
Level 14: HP -36 / MP -31 / Casting speed +2 / 140 Seconds
Level 15: HP -35 / MP -30 / Casting speed +2 / 150 Seconds
Level 16: HP -34 / MP -29 / Casting speed +2 / 160 Seconds
Level 17: HP -33 / MP -28 / Casting speed +2 / 170 Seconds
Level 18: HP -32 / MP -27 / Casting speed +2 / 180 Seconds
Level 19: HP -31 / MP -26 / Casting speed +2 / 190 Seconds
Level 20: HP -30 / MP -25 / Casting speed +2 / 200 Seconds
Teleport瞬間移動
Mastery Leve: 20 | Type: Supportive/Active
Level 1: MP -60 / Teleport with 130 in distance
Level 2: MP -57 / Teleport with 130 in distance
Level 3: MP -54 / Teleport with 130 in distance
Level 4: MP -51 / Teleport with 130 in distance
Level 5: MP -48 / Teleport with 130 in distance
Level 6: MP -45 / Teleport with 130 in distance
Level 7: MP -42 / Teleport with 130 in distance
Level 8: MP -39 / Teleport with 130 in distance
Level 9: MP -36 / Teleport with 130 in distance
Level 10: MP -33 / Teleport with 130 in distance
Level 11: MP -31 / Teleport with 132 in distance
Level 12: MP -29 / Teleport with 134 in distance
Level 13: MP -27 / Teleport with 136 in distance
Level 14: MP -25 / Teleport with 138 in distance
Level 15: MP -23 / Teleport with 140 in distance
Level 16: MP -21 / Teleport with 142 in distance
Level 17: MP -19 / Teleport with 144 in distance
Level 18: MP -17 / Teleport with 146 in distance
Level 19: MP -15 / Teleport with 148 in distance
Level 20: MP -13 / Teleport with 150 in distance
Meditation魔力進化
Mastery Level: 20 | Type: Supportive
Level 1: MP -10 / M.ATK +1 / 10 seconds
Level 2: MP -10 / M.ATK +2 / 20 seconds
Level 3: MP -10 / M.ATK +3 / 30 seconds
Level 4: MP -10 / M.ATK +4 / 40 seconds
Level 5: MP -10 / M.ATK +5 / 50 seconds
Level 6: MP -10 / M.ATK +6 / 60 seconds
Level 7: MP -10 / M.ATK +7 / 70 seconds
Level 8: MP -10 / M.ATK +8 / 80 seconds
Level 9: MP -10 / M.ATK +9 / 90 seconds
Level 10: MP -10 / M.ATK +10 / 100 seconds
Level 11: MP -20 / M.ATK +11 / 110 seconds
Level 12: MP -20 / M.ATK +12 / 120 seconds
Level 13: MP -20 / M.ATK +13 / 130 seconds
Level 14: MP -20 / M.ATK +14 / 140 seconds
Level 15: MP -20 / M.ATK +15 / 150 seconds
Level 16: MP -20 / M.ATK +16 / 160 seconds
Level 17: MP -20 / M.ATK +17 / 170 seconds
Level 18: MP -20 / M.ATK +18 / 180 seconds
Level 19: MP -20 / M.ATK +19 / 190 seconds
Level 20: MP -20 / M.ATK +20 / 200 seconds
Slow緩速術
Mastery Level: 20 | Type: Supportive/Active
Level 1: MP -8 / Speed -2 / 2 Seconds
Level 2: MP -8 / Speed -4 / 4 Seconds
Level 3: MP -8 / Speed -6 / 6 Seconds
Level 4: MP -8 / Speed -8 / 8 Seconds
Level 5: MP -8 / Speed -10 / 10 Seconds
Level 6: MP -8 / Speed -12 / 12 Seconds
Level 7: MP -8 / Speed -14 / 14 Seconds
Level 8: MP -8 / Speed -16 / 16 Seconds
Level 9: MP -8 / Speed -18 / 18 Seconds
Level 10: MP -8 / Speed -20 / 20 Seconds
Level 11: MP -16 / Speed -22 / 22 Seconds
Level 12: MP -16 / Speed -24 / 24 Seconds
Level 13: MP -16 / Speed -26 / 26 Seconds
Level 14: MP -16 / Speed -28 / 28 Seconds
Level 15: MP -16 / Speed -30 / 30 Seconds
Level 16: MP -16 / Speed -32 / 32 Seconds
Level 17: MP -16 / Speed -34 / 34 Seconds
Level 18: MP -16 / Speed -36 / 36 Seconds
Level 19: MP -16 / Speed -38 / 38 Seconds
Level 20: MP -16 / Speed -40 / 40 Seconds
Fire Arrow火焰箭
Mastery Level: 20 | Type: Active
Level 1: MP -14 / Basic attack 34 / Mastery 15%
Level 2: MP -14 / Basic attack 38 / Mastery 15%
Level 3: MP -14 / Basic attack 42 / Mastery 20%
Level 4: MP -14 / Basic attack 46 / Mastery 20%
Level 5: MP -14 / Basic attack 50 / Mastery 25%
Level 6: MP -14 / Basic attack 54 / Mastery 25%
Level 7: MP -14 / Basic attack 58 / Mastery 30%
Level 8: MP -14 / Basic attack 62 / Mastery 30%
Level 9: MP -14 / Basic attack 66 / Mastery 35%
Level 10: MP -14 / Basic attack 70 / Mastery 35%
Level 11: MP -28 / Basic attack 74 / Mastery 40%
Level 12: MP -28 / Basic attack 78 / Mastery 40%
Level 13: MP -28 / Basic attack 82 / Mastery 45%
Level 14: MP -28 / Basic attack 86 / Mastery 45%
Level 15: MP -28 / Basic attack 90 / Mastery 50%
Level 16: MP -28 / Basic attack 94 / Mastery 50%
Level 17: MP -28 / Basic attack 98 / Mastery 55%
Level 18: MP -28 / Basic attack 102 / Mastery 55%
Level 19: MP -28 / Basic attack 106 / Mastery 60%
Level 20: MP -28 / Basic attack 110 / Mastery 60%
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Fire Archmage
Flame Magician’s Fire Demon is the same as the fourth job Fire Demon except it is limited to 20 levels.
Skill List - partial resistance (strengthened), Elemental Amplification, Seal, Meteor, Fire Demon (weakened), Poison Myst, F/P Compo
Third Job
Partial Resistance抵抗
Mastery Level: 20 | Type: Passive
Fiel’s Note: It’s unclear what elements this skill works for. Is it just Fire or is it Fire and Poison?

Level 01: Resistance 23%
Level 02: Resistance 26%
Level 03: Resistance 29%
Level 04: Resistance 32%
Level 05: Resistance 35%
Level 06: Resistance 38%
Level 07: Resistance 41%
Level 08: Resistance 44%
Level 09: Resistance 47%
Level 10: Resistance 50%
Level 11: Resistance 52%
Level 12: Resistance 54%
Level 13: Resistance 56%
Level 14: Resistance 58%
Level 15: Resistance 60%
Level 16: Resistance 62%
Level 17: Resistance 64%
Level 18: Resistance 66%
Level 19: Resistance 68%
Level 20: Resistance 70%

Element Amplification元氣攻
Mastery Level: 20 | Type: Supportive
Level 1: MP -105% / M.ATK +102%
Level 2: MP -110% / M.ATK +104%
Level 3: MP -115% / M.ATK +106%
Level 4: MP -120% / M.ATK +108%
Level 5: MP -125% / M.ATK +110%
Level 6: MP -130% / M.ATK +111%
Level 7: MP -135% / M.ATK +112%
Level 8: MP -140% / M.ATK +113%
Level 9: MP -145% / M.ATK +114%
Level 10: MP -150% / M.ATK +115%
Level 11: MP -155% / M.ATK +116%
Level 12: MP -160% / M.ATK +117%
Level 13: MP -165% / M.ATK +118%
Level 14: MP -170% / M.ATK +119%
Level 15: MP -175% / M.ATK +120%
Level 16: MP -180% / M.ATK +121%
Level 17: MP -185% / M.ATK +122%
Level 18: MP -190% / M.ATK +123%
Level 19: MP -195% / M.ATK +124%
Level 20: MP -200% / M.ATK +125%

Seal
Mastery Level: 20 | Type: Supportive
Level 1: MP -12 / 38% Success rate / 10 Seconds
Level 2: MP -12 / 41% Success rate / 11 Seconds
Level 3: MP -12 / 44% Success rate / 11 Seconds
Level 4: MP -12 / 47% Success rate / 12 Seconds
Level 5: MP -12 / 50% Success rate / 12 Seconds
Level 6: MP -18 / 53% Success rate / 13 Seconds
Level 7: MP -18 / 56% Success rate / 13 Seconds
Level 8: MP -18 / 59% Success rate / 14 Seconds
Level 9: MP -18 / 62% Success rate / 14 Seconds
Level 10: MP -18 / 65% Success rate / 15 Seconds
Level 11: MP -24 / 68% Success rate / 15 Seconds
Level 12: MP -24 / 71% Success rate / 16 Seconds
Level 13: MP -24 / 74% Success rate / 16 Seconds
Level 14: MP -24 / 77% Success rate / 17 Seconds
Level 15: MP -24 / 80% Success rate / 17 Seconds
Level 16: MP -30 / 83% Success rate / 18 Seconds
Level 17: MP -30 / 86% Success rate / 18 Seconds
Level 18: MP -30 / 89% Success rate / 19 Seconds
Level 19: MP -30 / 92% Success rate / 19 Seconds
Level 20: MP -30 / 95% Success rate / 20 Seconds

Meteor火流星
Mastery Level: 20 | Type: Active | Elemental Attribute: Fire
Level 1: MP -2100 / Basic attack 310 / 15 Enemies
Level 2: MP -2200 / Basic attack 320 / 15 Enemies
Level 3: MP -2300 / Basic attack 330 / 15 Enemies
Level 4: MP -2400 / Basic attack 340 / 15 Enemies
Level 5: MP -2500 / Basic attack 350 / 15 Enemies
Level 6: MP -2600 / Basic attack 360 / 15 Enemies
Level 7: MP -2700 / Basic attack 370 / 15 Enemies
Level 8: MP -2800 / Basic attack 380 / 15 Enemies
Level 9: MP -2900 / Basic attack 390 / 15 Enemies
Level 10: MP -3000 / Basic attack 400 / 15 Enemies
Level 11: MP -3100 / Basic attack 410 / 15 Enemies
Level 12: MP -3200 / Basic attack 420 / 15 Enemies
Level 13: MP -3300 / Basic attack 430 / 15 Enemies
Level 14: MP -3400 / Basic attack 440 / 15 Enemies
Level 15: MP -3500 / Basic attack 450 / 15 Enemies
Level 16: MP -3600 / Basic attack 460 / 15 Enemies
Level 17: MP -3700 / Basic attack 470 / 15 Enemies
Level 18: MP -3800 / Basic attack 480 / 15 Enemies
Level 19: MP -3900 / Basic attack 490 / 15 Enemies
Level 20: MP -4000 / Basic attack 500 / 15 Enemies

Ifrit
Mastery Level: 20 | Type: Supportive | Elemental Attribute: Fire
Level 1: MP -13 / Basic attack 183 / 25 Seconds
Level 2: MP -16 / Basic attack 186 / 30 Seconds
Level 3: MP -19 / Basic attack 189 / 35 Seconds
Level 4: MP -22 / Basic attack 192 / 40 Seconds
Level 5: MP -25 / Basic attack 195 / 45 Seconds
Level 6: MP -28 / Basic attack 198 / 50 Seconds
Level 7: MP -31 / Basic attack 201 / 55 Seconds
Level 8: MP -34 / Basic attack 204 / 60 Seconds
Level 9: MP -37 / Basic attack 207 / 65 Seconds
Level 10: MP -40 / Basic attack 210 / 70 Seconds
Level 11: MP -43 / Basic attack 214 / 75 Seconds
Level 12: MP -46 / Basic attack 218 / 80 Seconds
Level 13: MP -49 / Basic attack 222 / 85 Seconds
Level 14: MP -52 / Basic attack 226 / 90 Seconds
Level 15: MP -55 / Basic attack 230 / 95 Seconds
Level 16: MP -58 / Basic attack 234 / 100 Seconds
Level 17: MP -61 / Basic attack 238 / 105 Seconds
Level 18: MP -64 / Basic attack 242 / 110 Seconds
Level 19: MP -67 / Basic attack 246 / 115 Seconds
Level 20: MP -70 / Basic attack 250 / 120 Seconds

Fire Curtain
Mastery Level: 30 | Type: Supporitve/Active | Elemental Attribute: Fire
Level 1: MP -21 / Basic attack 22 / 51% Probability / 4 Seconds
Level 2: MP -22 / Basic attack 24 / 52% Probability / 4 Seconds
Level 3: MP -23 / Basic attack 26 / 53% Probability / 4 Seconds
Level 4: MP -24 / Basic attack 28 / 54% Probability / 8 Seconds
Level 5: MP -25 / Basic attack 30 / 55% Probability / 8 Seconds
Level 6: MP -26 / Basic attack 32 / 56% Probability / 8 Seconds
Level 7: MP -27 / Basic attack 34 / 57% Probability / 12 Seconds
Level 8: MP -28 / Basic attack 36 / 58% Probability / 12 Seconds
Level 9: MP -29 / Basic attack 38 / 59% Probability / 12 Seconds
Level 10: MP -30 / Basic attack 40 / 60% Probability / 16 Seconds
Level 11: MP -31 / Basic attack 42 / 61% Probability / 16 Seconds
Level 12: MP -32 / Basic attack 44 / 62% Probability / 16 Seconds
Level 13: MP -33 / Basic attack 46 / 63% Probability / 20 Seconds
Level 14: MP -34 / Basic attack 48 / 64% Probability / 20 Seconds
Level 15: MP -35 / Basic attack 50 / 65% Probability / 20 Seconds
Level 16: MP -36 / Basic attack 52 / 66% Probability / 24 Seconds
Level 17: MP -37 / Basic attack 54 / 67% Probability / 24 Seconds
Level 18: MP -38 / Basic attack 56 / 68% Probability / 24 Seconds
Level 19: MP -39 / Basic attack 58 / 69% Probability / 28 Seconds
Level 20: MP -40 / Basic attack 60 / 70% Probability / 28 Seconds
Level 21: MP -41 / Basic attack 62 / 71% Probability / 28 Seconds
Level 22: MP -42 / Basic attack 64 / 72% Probability / 32 Seconds
Level 23: MP -43 / Basic attack 66 / 73% Probability / 32 Seconds
Level 24: MP -44 / Basic attack 68 / 74% Probability / 32 Seconds
Level 25: MP -45 / Basic attack 70 / 75% Probability / 36 Seconds
Level 26: MP -46 / Basic attack 72 / 76% Probability / 36 Seconds
Level 27: MP -47 / Basic attack 74 / 77% Probability / 36 Seconds
Level 28: MP -48 / Basic attack 76 / 78% Probability / 40 Seconds
Level 29: MP -49 / Basic attack 78 / 79% Probability / 40 Seconds
Level 30: MP -50 / Basic attack 80 / 80% Probability / 40 Seconds

Fire Strike
Mastery Level: 30 | Type: Active | Elemental Attribute: Fire
Level 1: MP -14 / Basic attack 82 / Mastery 15%
Level 2: MP -14 / Basic attack 84 / Mastery 15%
Level 3: MP -14 / Basic attack 86 / Mastery 15%
Level 4: MP -14 / Basic attack 88 / Mastery 20%
Level 5: MP -14 / Basic attack 90 / Mastery 20%
Level 6: MP -14 / Basic attack 92 / Mastery 20%
Level 7: MP -14 / Basic attack 94 / Mastery 25%
Level 8: MP -14 / Basic attack 96 / Mastery 25%
Level 9: MP -14 / Basic attack 98 / Mastery 25%
Level 10: MP -20 / Basic attack 100 / Mastery 30%
Level 11: MP -20 / Basic attack 102 / Mastery 30%
Level 12: MP -20 / Basic attack 104 / Mastery 30%
Level 13: MP -20 / Basic attack 106 / Mastery 35%
Level 14: MP -20 / Basic attack 108 / Mastery 35%
Level 15: MP -20 / Basic attack 110 / Mastery 35%
Level 16: MP -20 / Basic attack 112 / Mastery 40%
Level 17: MP -20 / Basic attack 114 / Mastery 40%
Level 18: MP -20 / Basic attack 116 / Mastery 40%
Level 19: MP -20 / Basic attack 118 / Mastery 45%
Level 20: MP -20 / Basic attack 120 / Mastery 45%
Level 21: MP -26 / Basic attack 121 / Mastery 45%
Level 22: MP -26 / Basic attack 122 / Mastery 50%
Level 23: MP -26 / Basic attack 123 / Mastery 50%
Level 24: MP -26 / Basic attack 124 / Mastery 50%
Level 25: MP -26 / Basic attack 125 / Mastery 55%
Level 26: MP -26 / Basic attack 126 / Mastery 55%
Level 27: MP -26 / Basic attack 127 / Mastery 55%
Level 28: MP -26 / Basic attack 128 / Mastery 60%
Level 29: MP -26 / Basic attack 129 / Mastery 60%
Level 30: MP -26 / Basic attack 130 / Mastery 60%

Windbreaker ( 風之弓手 )

'Wind breaker' by using the arrows are the archers who are attacking from a
distance. They use wind energy to a wider variety of activities gongryeok
hameun into a hero and a hero, of course, also can be used only to use a
powerful bow to skills.



Windbreaker first job - 윈드브레이커의 기본風之弓手

Windbreaker Second Job - 윈드브레이커의 기술控制風的技術

Second Job skills - Bow Mastery, Bow Booster, Final Attack (again, active and not passive - also comes with new skill effect), Soul Arrow, Mortal Blow, Storm Breath, and Wind Walk

Here's the new Final Attack skill effect:



님프의 숨결 (Storm Breath)風的呼吸
Description: 근접해 있는 적에게 데미지를 주면서 멀리 넉백을 시킨다.
Fiel's Note: This skill only affects the side which you are facing. It does not affect any mobs behind you.
Max Level: 20

Level 01: MP - 8 / 65% Damage / 43% Probability to knockback / 3 Mobs / 150 knockback range / 230% Range
Level 02: MP - 8 / 70% Damage / 46% Probability to knockback / 3 Mobs / 150 knockback range / 230% Range
Level 03: MP - 8 / 75% Damage / 49% Probability to knockback / 3 Mobs / 150 knockback range / 230% Range
Level 04: MP - 8 / 80% Damage / 52% Probability to knockback / 3 Mobs / 150 knockback range / 230% Range
Level 05: MP - 8 / 85% Damage / 55% Probability to knockback / 3 Mobs / 150 knockback range / 230% Range
Level 06: MP - 14 / 90% Damage / 58% Probability to knockback / 4 Mobs / 150 knockback range / 230% Range
Level 07: MP - 14 / 95% Damage / 61% Probability to knockback / 4 Mobs / 150 knockback range / 230% Range
Level 08: MP - 14 / 100% Damage / 64% Probability to knockback / 4 Mobs / 150 knockback range / 230% Range
Level 09: MP - 14 / 105% Damage / 67% Probability to knockback / 4 Mobs / 150 knockback range / 230% Range
Level 10: MP - 14 / 110% Damage / 70% Probability to knockback / 4 Mobs / 150 knockback range / 230% Range
Level 11: MP - 20 / 115% Damage / 73% Probability to knockback / 5 Mobs / 150 knockback range / 230% Range
Level 12: MP - 20 / 120% Damage / 76% Probability to knockback / 5 Mobs / 150 knockback range / 230% Range
Level 13: MP - 20 / 125% Damage / 79% Probability to knockback / 5 Mobs / 150 knockback range / 230% Range
Level 14: MP - 20 / 130% Damage / 82% Probability to knockback / 5 Mobs / 150 knockback range / 230% Range
Level 15: MP - 20 / 135% Damage / 85% Probability to knockback / 5 Mobs / 150 knockback range / 230% Range
Level 16: MP - 26 / 140% Damage / 88% Probability to knockback / 6 Mobs / 150 knockback range / 230% Range
Level 17: MP - 26 / 145% Damage / 91% Probability to knockback / 6 Mobs / 150 knockback range / 230% Range
Level 18: MP - 26 / 150% Damage / 94% Probability to knockback / 6 Mobs / 150 knockback range / 230% Range
Level 19: MP - 26 / 155% Damage / 97% Probability to knockback / 6 Mobs / 150 knockback range / 230% Range
Level 20: MP - 26 / 160% Damage / 100% Probability to knockback / 6 Mobs / 150 knockback range / 230% Range




윈드워크 (Wind Walk)龍捲風
Description: 스톰의 힘을 이용하여 잠시 동안 자신의 몸을 적에게 숨긴다. 윈드워크 상태에서 공격을 하게 되면 추가 데미지를 줄 수 있다.
Max Level: 10

Level 01: Drains 6 MP per 10 seconds / Speed -18 / 103% Damage
Level 02: Drains 7 MP per 10 seconds / Speed -16 / 106% Damage
Level 03: Drains 8 MP per 10 seconds / Speed -14 / 109% Damage
Level 04: Drains 9 MP per 10 seconds / Speed -12 / 112% Damage
Level 05: Drains 10 MP per 10 seconds / Speed -10 / 115% Damage
Level 06: Drains 11 MP per 20 seconds / Speed -8 / 118% Damage
Level 07: Drains 12 MP per 20 seconds / Speed -6 / 121% Damage
Level 08: Drains 13 MP per 20 seconds / Speed -4 / 124% Damage
Level 09: Drains 14 MP per 20 seconds / Speed -2 / 127% Damage
Level 10: Drains 15 MP per 20 seconds / Speed -0 / 130% Damage





Windbreaker third job - 윈드브레이커의 길

Third job skills - Arrow Rain (Strengthened), Strafe, Hurricane (weakened), Advanced Bow Mastery (weakened), Puppet, Albatross, Magnum Shot, Wind Shot, Thrust

C-Arrow Rain was strengthened to have the same bonuses as T-Arrow Rain level 30 but with a max level of 20. The MP cost is marginally higher ([C] 30 vs. [T] 28) at maximum level.

C-Hurricane has the same bonuses every level as T-Hurricane, but C-Hurricane is limited to 20 levels. This makes C-Hurricane at 80% damage for 8 MP per arrow.

C-Advanced Bow Mastery is limited to level 20 compared to the T-Advanced Bow Mastery's maximum of 30 levels. This gives C-Advanced Bow Mastery an effective 80% mastery.

알바트로스 (Albatross)風之變身
Description: 활을 자유자재로 사용할 수 있었던 영웅인 알바트로스로 변신을 한다.
Max Level: 10

Level 01: MP - 25 / 120 Seconds / +12 MDEF & WDEF / +40 Speed / +20 Jump / 300 Seconds cooldown
Level 02: MP - 30 / 120 Seconds / +14 MDEF & WDEF / +40 Speed / +20 Jump / 290 Seconds cooldown
Level 03: MP - 35 / 120 Seconds / +16 MDEF & WDEF / +40 Speed / +20 Jump / 280 Seconds cooldown
Level 04: MP - 40 / 120 Seconds / +18 MDEF & WDEF / +40 Speed / +20 Jump / 270 Seconds cooldown
Level 05: MP - 45 / 120 Seconds / +20 MDEF & WDEF / +40 Speed / +20 Jump / 260 Seconds cooldown
Level 06: MP - 50 / 120 Seconds / +22 MDEF & WDEF / +40 Speed / +20 Jump / 250 Seconds cooldown
Level 07: MP - 55 / 120 Seconds / +24 MDEF & WDEF / +40 Speed / +20 Jump / 240 Seconds cooldown
Level 08: MP - 60 / 120 Seconds / +26 MDEF & WDEF / +40 Speed / +20 Jump / 230 Seconds cooldown
Level 09: MP - 65 / 120 Seconds / +28 MDEF & WDEF / +40 Speed / +20 Jump / 220 Seconds cooldown
Level 10: MP - 70 / 120 Seconds / +30 MDEF & WDEF / +40 Speed / +20 Jump / 210 Seconds cooldown


매그넘 샷 (Magnum Shot)風破弓
Description: 다수의 적에게 강력한 한 방 공격을 한다. 알바트로스 변신 중에만 사용할 수 있다.
Fiel's Note: This skill has no charge up time associated with it, but using the skill requires you to stand still for 1.1 seconds.
Pre-requisite: 1 point in Albatross
Max Level: 20

Level 01: MP - 15 / 360% Damage / 3 Mobs
Level 02: MP - 15 / 370% Damage / 3 Mobs
Level 03: MP - 15 / 380% Damage / 3 Mobs
Level 04: MP - 15 / 390% Damage / 3 Mobs
Level 05: MP - 15 / 400% Damage / 3 Mobs
Level 06: MP - 20 / 410% Damage / 4 Mobs
Level 07: MP - 20 / 420% Damage / 4 Mobs
Level 08: MP - 20 / 430% Damage / 4 Mobs
Level 09: MP - 20 / 440% Damage / 4 Mobs
Level 10: MP - 20 / 450% Damage / 4 Mobs
Level 11: MP - 25 / 460% Damage / 5 Mobs
Level 12: MP - 25 / 470% Damage / 5 Mobs
Level 13: MP - 25 / 480% Damage / 5 Mobs
Level 14: MP - 25 / 490% Damage / 5 Mobs
Level 15: MP - 25 / 500% Damage / 5 Mobs
Level 16: MP - 30 / 510% Damage / 6 Mobs
Level 17: MP - 30 / 520% Damage / 6 Mobs
Level 18: MP - 30 / 530% Damage / 6 Mobs
Level 19: MP - 30 / 540% Damage / 6 Mobs
Level 20: MP - 30 / 550% Damage / 6 Mobs





윈드 샷 (Wind Shot)爆裂風箭
Description: 바람에 흩날리듯 화살 세 개를 날려 적에게 데미지를 준다. 알바트로스 변신 중에만 사용할 수 있다.
Fiel's Note: This skill attacks three times in rapid succession. So whatever damage percentage you see, multiply it by three for the effective damage. This skill requires you to stand still for 1.26 seconds.
Pre-requisite: 1 point in Albatross
Max Level: 20

Level 01: MP - 18 / 160% Damage
Level 02: MP - 18 / 170% Damage
Level 03: MP - 18 / 180% Damage
Level 04: MP - 18 / 190% Damage
Level 05: MP - 18 / 200% Damage
Level 06: MP - 23 / 210% Damage
Level 07: MP - 23 / 220% Damage
Level 08: MP - 23 / 230% Damage
Level 09: MP - 23 / 240% Damage
Level 10: MP - 23 / 250% Damage
Level 11: MP - 28 / 260% Damage
Level 12: MP - 28 / 270% Damage
Level 13: MP - 28 / 280% Damage
Level 14: MP - 28 / 290% Damage
Level 15: MP - 28 / 300% Damage
Level 16: MP - 33 / 310% Damage
Level 17: MP - 33 / 320% Damage
Level 18: MP - 33 / 330% Damage
Level 19: MP - 33 / 340% Damage
Level 20: MP - 33 / 350% Damage




轉帖至 extractor 无双々星

概述:使用弓作爲武器,總體上丢棄了大多數無用技能,集合了很多職業技能的特點,下面一一介紹

一轉:

丢棄了斷魂箭,精準箭,增加了風精靈
強力箭(LV20):與普通弓手完全一樣
遠程箭(LV8):與普通弓手完全一樣
集中術(LV10):要求遠程箭等級5,滿級10級,加20點命中和回避,跟普通弓手20級技能效果一樣
二連射(LV20):跟普通弓手完全一樣
風精靈(LV20):LV1消耗MP11,持續時間105秒,物理攻擊21,增加物理和魔法防禦10點
               LV20消耗MP20,持續時間200秒,物理攻擊40,增加物理和魔法防禦25點

二轉:

丢棄了強弓,爆炸箭,改造了終極弓,增加了風之呼吸,風之遁

精準弓(LV20):跟普通弓手完全一樣
快速箭(LV20):要求精準弓等級5,跟普通弓手完全一樣
終極弓(LV30):要求精準弓等級3
            LV1消耗MP12,持續時間155秒,百分之2幾率追加一支105%攻擊的箭
                  LV30消耗MP36,持續時間300秒,百分之60幾率追加一支250%攻擊的箭
無形箭(LV20):要求快速弓等級5,跟普通弓手完全一樣
疾風步(LV20):跟普通弓手完全一樣
風之呼吸(LV20):使用風的力量擊飛身前的怪物,近身可使用,範圍X:(-230,0)Y:(-90,0)
             LV1消耗MP8,攻擊身前的3個以下怪物,造成傷害65%,以43%的幾率擊飛怪物
             LV20消耗MP26,攻擊身前的6個以下怪物,造成傷害160%,以100%的幾率擊飛怪物
風之遁(LV10):一定時間内隐身使怪物不發現自己,攻擊可直接解除隐身,隐身後第一次攻擊增加

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